Game post and trying out this thing


Itch.io consistently recommends using this "devlog" thing whenever I post a game project, even if I'm submitting it to a game jam. I thought I'd try it out.

In this case, I posted an expansion of my most recent game jam game, making it more what I would consider proper software (in-game ability to close, menus, etc.)

The game itself is a platformer designed for either single-player or co-op by handing the player 2 characters that are controlled with different input devices (one is keyboard, the other is mouse), then designing levels so that there's generally no need to use all the controls at once. It's got 45 screens of gameplay, most but not all of which are standard levels in which you need to get the keys and then have both character reach the door.

It's also exclusively rendered in 4-color 320x200, mimicking one of the settings of the ancient dos graphics mode known as CGA. Oh, and one of the player characters is a cat.

Files

Zoeys_Rites.zip 9 MB
Sep 08, 2019
Zoeys_Rites_linux.zip 8 MB
Sep 08, 2019

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