Super Nimi Land
Controls:
arrows - movement
z,x - a, b (jump and run)
start - enter
select - tab
[, ] - switch color palette (there's like 80 of them)
Browser emulation accomplished using binjgb, which has a github here: https://github.com/binji/binjgb That link also has more controls listed for more niche things.
This is a fangame made for the Vtuber Nimi Nightmare (and 1 other vtuber that's meant to be a surprise), mainly cause I thought the idea (a green platformer for a green vtuber) would be amusing and I have a habit of making a mario clone every several years. It's inspired by Super Mario Land 1 and 2, but nothing was copied directly since I don't particularly like the feel of either game. The game has music data but I gave up trying to figure out why my audio system wasn't working, in part because of the topical aspect of this game (Nimi getting now having a big and a small form) is soon to lose relevance.
The source code is available, as well as the tool to build it, just in case anyone is curious. However, I don't like how most assembly languages work, so it's made in a custom assembly language to suit my own tastes.
Created by Colin EUMP (Kimiyoribaka)
email: personal.impending.doom@gmail.com
Updated | 3 days ago |
Published | 7 days ago |
Status | Released |
Platforms | HTML5 |
Author | Colin EUMP |
Genre | Platformer |
Tags | 2D, Fangame, Game Boy, Homebrew, nimi |
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